BIOGRAPHY
Ezra is the son of two humans that had super powers. His father was a Hero known as ‘The Electrician’ and his mother stayed at home with Ezra and his three younger siblings. Out of all the kids, Ezra was the first to display some sort of superpowers. From the time he was a year old, the boy was already causing things to explode. [break][break]
It was when he was eleven years old, his father was killed in the line of duty. While the reports were covered up, it was widely believed that his father was killed due to the ineptitude of a higher ranking hero. Without a father figure around, Ezra turned into a rebellious sort of child. By the age of fifteen he was already thrown out of a few schools due to his antics. His mother was too preoccupied with her new lover, the very same hero who was linked to his father’s death. This pushed Ezra further and further into a dark place. Eventually things boiled over for Ezra. At seventeen years old the boy attempted to murder the man. Beating him into an inch of his life.
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He was placed in a high security prison for twenty years. One that was supported by the government and filled with technology that helped drain the energy his body naturally created. This placed Ezra in a weakened state for years and years. During that time it was believed that Ezra’s abilities were just the ability to place explosive energy into objects and create explosions from his hands. Little did they or he realize that the true nature of his ability was in fact Energy Manipulation, while the creation and placement of explosive energy through his hands was just a branched ability that seemed to have manifested first. Because of this, Ezra was placed in an ill fitting cell for his true nature.
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After twenty years for some reason, that many link to Reign, Ezra was moved from the max security cell and into a more common prison. Still he was limited in his ability to use. They had developed handcuffs that restricted his ability to create explosions. Little did they know that with his feet he could accomplish the same thing. After a few weeks in the new prison, Ezra hatched a plan.
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By infusing the other prisoners over the course of a few days, Ezra had enough explosive power to cause the whole prison to go up in flames. Ezra had tapped into his other power to create a powerful energy barrier, protecting himself and a few others that he didn’t mind to let escape with him. Now on the run and free from his shackles, Ezra has taken on the moniker of The Bomber. On the run from heroes and sowing fear in the world.
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CHARACTER POWERS
✰ENERGY MANIPULATION [break]
Wiki Link [break][break]
Ezra is able to not only create but also manipulate, infuse, and absorb energy. Energy can be transformed (converted) among a number of forms that may each manifest and be measurable in differing ways. The law of conservation of energy states that the (total) energy of a system can increase or decrease only by transferring it in or out of the system, thus the total energy of a system can be calculated by simple addition when it is composed of multiple non-interacting parts or has multiple distinct forms of energy.
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Personal Perpetual Energy Generator, PPEG for short. Ezra’s body is naturally not only creating energy, it is absorbing raw energy around him in nearly all forms. Because of these two factors, Ezra’s body is able to convert that energy into substance that he would otherwise need to survive, be it food, water, oxygen, or sleep. This gives him access to a massive reserve of energy that he is able to freely manipulate, through his other abilities, at his disposal [break][break]
X - There are certain things in this world that are known to negate or absorb energy. If something strong enough of these natures were to go off in Ezra’s proximity, he could be rendered completely useless and weak. Without the energy within him, his body will quickly break down due to malnutrition and other factors. [break][break]
X - This does not protect his body from forgien entities such as germs. Leaving him open to sickness and diseases, which he would have to seek medication.
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X - This does not automatically protect him from external sources of damage, he will have to rely on other skills to draw on the energy to protect him from external harm.
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X - If Ezra uses large quantities of his energy up at a time, he can potentially overuse the amount of energy produced by the PPEG
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Energy Imbuement Ezra is able to insert energy into objects or others to cause a wide array of effects; ranging from increasing the speed and potential force of a moving object, to planting explosive bombs within objects that he can detonate by will.
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X - Ezra has to be careful as to what he is placing energy into. The explosions he can create through this skill have the potential to harm him as well.
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X -He also runs the risk of placing too much energy into an object and having it accidently detonate on him as well.
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X -Having too many of these objects imbued will cause Ezra to lose his focus, this causes the energy to leak out lessening the effects of the ability.
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Energy Absorption Ezra is able to absorb most forms of energy and store it within his body. In order to do this he either needs to touch the source of energy or be within a certain proximity. The speed that he can absorb energy depends on if he is touching the energy source or not. The energy absorbed is processed within his body and added to his own energy stockpile.
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X -If his body is not protected while using this skill, he can run the risk of taking the damage of incoming attacks while trying to absorb its energy.
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X - His body has to be within 10 feet of the energy source in order to drain from it.
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Energy Projections Ezra is able to draw on his body’s energy and create blast of raw energy. Typically in the form of lasers and beams. They are fast in nature but simple in use, not overly complex.
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X - These projections are typically linear in nature, making it easy to dodge if one is keen enough.
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X - These blast are quite bright, making them hard to hide their use of.
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Energy Barriers Ezra can channel the energy he creates into barriers that can wrap around him. These protect him from many of the byproducts of his abilities. The barriers are strong enough to withstand nuclear bombs if he is given time to charge up the required energy. Barriers can be used as pseudo healing tools, they can be used to stop wounds from bleeding as well as wrapping around broken bones to the point he seems unharmed. The wounds do not auto-heal and as of to date he does not have any extensive regeneration skill. He still will need to seek medical treatment or give it time for the wounds to heal on their own.
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X - He does have to focus on the barriers in order to maintain them.
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X - The barriers can be whittled down, even by his own attacks. Each time he uses his abilities around himself, he can potentially open himself up.
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X - The longer Ezra charges up a barrier's creation, the stronger it will become. While charging barriers he cannot have any others active.
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↣ VOLATILE FORCE MANIPULATION [break]
Wiki Link [break][break]
This is Ezra’s primary means of utilizing his Energy Manipulation. Through volatile force manipulation, Ezra imcan create, shape and manipulate explosive, combustive, rupturing, detonative force energy. Ezra is able to cause these forces to range in size and potency.
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Ezra is able to create these explosions via physical touch with objects. If Ezra is using his Energy Imbuement aspect, there is a noticeable difference in the power of the force depending on how long he touches an object. If he is able to hold an object for up to 30 seconds, it has the potential to cause enough damage to level a whole block of a city. For a minute can level an area of a square mile. This grows exponentially more destructive the longer he touches something. By 5 minutes it’s large enough to level a state.
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X - Ezra is vulnerable to these volatile forces, he must ensure that he has some sort of energy based barrier around him in order to mitigate their damage.
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X - It takes time for these bombs to build up in strength, leaving Ezra potentially open.
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X - Ezra cannot create as many larger bombs as these take up too much energy to produce and too much focus to maintain.
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Remote Detonation:Ezra immunes an object or person with energy in order to cause them to become a bomb. These bombs can go off whenever he desires but is limited in the quantity or power of the bombs vary. [break][break]
X - If these bombs become too plentiful or if they get too far away from Ezra (a few miles) the energy will naturally release and the energy potential will fade.
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X - The number of bombs he can create vary. You can see the chart below to see how many bombs he can make [break][break]
Repetitive Detonation:Ezra is able to cause numerous explosions in quick sequences. These blasts originate from his palms or soles of his feet. [break][break]
X -The overall power of these blasts are typically weaker due to the quantity.[break][break]
Explosive Combat:Ezra is able to use micro explosions within his melee style of combat to further his destructive potential as well as give him some heightened movement capabilities. Ezra creates explosions from the palm and soles of his feet. These explosions are quick in nature and meant to be his primary form of combat. These blasts are typically more powerful than those he uses for movement and can easily break bones if they make direct contact. [break][break]
X - Ezra has to move his hands and feet to angle the blasts in order to get the projection that he is looking for. This allows others to potentially see his movements before he makes them,.[break][break]
↣ KINETIC ENERGY MANIPULATION [break]
Wiki Link. [break][break]
Ezra is able to manipulate kinetic energy of objects as he sees fit. This primarily shows itself in the form of him changing the inertia of objects and manifest shockwaves.
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X - For maximum potential of these abilities physical touch and time are a heavy factor. He will have to touch objects or build up the energy within himself for an extended period of time in order to amply their effects. See the various charts below.[break][break]
X - Depending on the object's size and density, his abilities will greatly diminish.
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X - The further away an object is, the less kinetic energy he can control. Each of the abilities will go over these ranges. [break][break]
Inertia Manipulation: Allows Ezra to change the inertia of objects and others that he physically touches or is within close proximity of (~under 3 feet distance) . This can increase or decrease the speed of things, making moving objects unstoppable. With these increased speeds, he can cause objects as flimsy as playing cards to be able to slice through steel without a problem. How fast or slow an object down is heavily based on the objects’ size and density as well as if he physically touches the object. [break][break]
X -He has to charge up objects in order for them to gain extreme speeds and distances. See chart below [break][break]
X - Cannot manipulate his own inertia for some reason.
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X - Larger objects cannot be manipulated as greatly.
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X - Objects already with a great amount of inertia become extremely difficult to manipulate.
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Motion Stop If Ezra has a heads up, he can charge up a large amount of kinetic energy within him and release it at once. This release will cause everything, potentially including him, to become frozen for a set amount of time.
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X - Unless Ezra has protection, he will be suspended in his own motion stop.
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X - This does not stop the motion of objects that enter the space after activation of Motion Stop.
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X - Erza has limits, see chart below.
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Concussive Force: Allows Ezra to create directly with physical touch powerful shockwaves of kinetic energy. These shockwaves, depending on where applied and to the extent, can create large scale destructive damage. These shockwaves do have some limits, mainly based on the density of objects they travel through and distance. [break][break]
X -Limited in size of shockwaves by how long he builds up the energy within in. See chart below.
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X - Can be wrapped up in the byproduct over using strong shockwaves. IE could cause the very ground underneath him to collapse and have him fall into a pit kind of deal.
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X - Abilities that can reflect shockwaves or are known to insulate shockwaves can greatly diminish this ability.[break][break]
X - If using on larger objects or those with high density, he will need to maintain physical contact for over a period of time.
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MISC.
Everything below is optional. If you would not like to fill this out, you may delete the entire "MISC." section and below. [break][break]
⍟ QUOTE/CATCHPHRASE:[break][break]
"Boom." [break][break]
✽ AEROBATICS [break][break]
Ezra is a master of using his microexplosions to maneuver himself while in the air. This gives him the edge on most due to his high mobility capabilities. If he allows himself to charge up, he can create explosions that allow him to reach speeds of around mach 3.
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✽ CLOSE-HAND COMBAT [break][break]During his youth he found himself in many fights. His fighting style is a bit rough and crude but it is not totally sloppy or predictable.
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✽ MULTITASKING [break][break] Ezra is able to focus on many things at once. This allows him to use his ability to a high level, making him extremely dangerous.
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