Sept 17, 2020 17:37:58 GMT -5
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[attr="class","revcallname"]VIVIENNE ALEXANDRIA
SPAULDING
[attr="class","revcalllyric"]HERO
[attr="class","revcallbar"]
[attr="class","revcallbar1"] ALIAS Hellbird | [attr="class","revcallbar1"] AGE Eighteen | [attr="class","revcallbar1"] PRONOUNS She, Her | [attr="class","revcallbar1"] BIRTHPLACE Wayport City, USA. | [attr="class","revcallbar1"] SPECIES Metahuman |
[attr="class","revcallmid"]
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[attr="class","revcallpersonality1"] Character Traits[break][break]Enchanting jade gems shimmer in the gaze of Vivienne Spaulding, a young woman who has blossomed into a succulent flower. Curly strands of cotton white hair cascade down her back, bouncing effervescently as she walks along; a posture rivaled only by a queen. Full caramel lips are found below a petite nose, with thick black eyebrows to contrast her snow tinted hair. Vivienne's coffee hued features are easy on the eyes to say the least and her figure only becomes more model-esque. Curvy hips and a plump chest are often accentuated by the young woman with her clothing, done in a more upscale manner as to not be confused with extreme cases. She worked hard for her athletic build and isn't against showing it off.[break][break] Her first super suit is a form fitting black body suit that covers from her neck down to her ankles and wrists, with a pair of white gloves and boots. This suit has a blue glowing fire bird brandished on the center of the torso with the wings coming up to her clavicle and shoulders. A white bold stripe above the hip similar to a belt. This is crafted from flame retardant material and a Kevlar- Dyneema weaved fabric of her own suggested design. While in costume Vivienne will constantly have her body surrounded by a cloak of hellfire and form wings or a fire bird around herself with it for dramatic affect.[break][break] HEIGHT: 5'9" [break][break] WEIGHT: 150lbs. [break][break] BUILD: Athletic and curvy. [break][break] SEX: Female. [break][break] GENDER: Female. [break][break] SEXUALITY: Bisexual. [break][break] DATE OF BIRTH: November 7th. [break][break] [break][break] Personality Evaluation[break][break]Vivienne is someone who cannot be described through some marvelous quote or song, and is a rather difficult woman to pin down. Confidence irradiates from her being, yet she is more warm than condescending; taking people as they simply are rather than creating false ideas in her head. And she doesn't seem to mind how you interpret her- if you do so at all. A body language that often emphasizes this point with ease as she remains unbothered in most situations of social or literal danger. A quick wit spilling forth that's gotten her by as a chill, often humorously sarcastic lady.[break][break] Though to those first meeting her, Viv may seem to have an arrogant air to her, she plays it off by saying she has no interest in petty debacles over trivial matters; and if it makes her seem arrogant she'll keep it that way.[break][break] The secret is, she's trying to stay in control of her emotions at all times and is someone you can be assured will not react to any given situation or person with aggression. This has lead others to mistake her kindness for weakness, though she isn’t always as sweet as people think, being someone who is brutally honest and remorseless-ly so. Mainly so that she isn’t emotionally conflicted, but also because she feels like everyone could use a bit of harsh reality every once in a while. Not to HURT someone’s feelings, more to get them off their high horse, which even she needs sometimes.[break][break] Hellbird will resort to a tempering tone before actually physically harming someone, often choosing to cause environmental complications for foes before actually hurting them. Showing that even with the possibility of outright overpowering her opponents she shows self restraint. Despite this thoughtfulness, once she is provoked you will end up wishing you hadn't angered her as she becomes more much aggressive and shows far less restraint. This comes from her fear of harming others with her powers as she knows it's dangerous potential with reckless use.[break][break] Family is essential in Viv's mind, whether it be keeping close to her best friends, or maintaining a relationship with her teammates, it is important none the less. The desire to be loved by someone and build her own family is powerful for her and this can lead to her romantic tendencies being manipulated. While strong and self-reliant in other aspects, her heart can be easily wounded. This also makes the young hero incredibly protective over her friends and family, and any wrong doing toward them is taken VERY personally; usually resulting in Hellbird's infernal wraith being summoned.[break][break] Vivienne Spaulding was forced to mature much too quickly, and is still trying to discover who she really is. At first she was just a rich girl who was handed a path, but now she gets to choose her own. It's something that is hard for her to understand or even think about without getting upset at how weak she was before.[break][break] While in costume, Vivienne is known for using her daring intellect and analytical skills to observe and react to situations unfolding. She has impressed fellow heroes and those she's actually rescued by quickly assessing and handling any form of crisis she comes across, and makes fine potential for a hero. She knows and understands her current strengths and weaknesses and uses her mind to compensate for what her body and powers may lack.[break][break] | [attr="class","revcalllikes"] +POSITIVES+Fearless[break] +Enthusiastic[break] +Understanding[break] +Intelligent[break] +Creative [attr="class","revcalllikes1"] [attr="class","revcalllikes"] -NEGATIVES-Withdrawn[break] -Impatient[break] -Materialistic[break] -Secretive[break] -Sarcastic |
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Being born into a wealthy family isn't all that it's cracked up to be, take it from Vivienne... she would know best. Her parents both had luxurious careers and came from a prestigious line of heroes who were world renowned and feared in their day for their immense power. So of course she would have to live up to their reputation, and what luck she had by being born and bursting into hellfire.[break][break]
Raised to excel in her studies, Vivienne's parents saw their daughter was 'destined' to be a hero and a prominent member of society in other ways. She showed interest in science, in business and even medicine but she had to pick one that she could truly stand out in. It wasn't a fair process she would tell you, and so she chose science given the different branches she could pursue, and her parents did everything to make sure she was top notch in her studies.[break][break]
Private tutors, a school devoted to science, and even hero based after school activities to keep her days a busy blur. Though Vivienne was miserable the whole time. She loved her, sure, craft but she didn't love being forced to constantly be in the presence of something devoted to her future, but she knew he couldn't rebel. Her parents gave her everything she wanted, a nice home, a substantial allowance and a seemingly 'loving' environment but that wasn't the case at all.[break][break]
Several times she'd become so overwhelmed that anyone around her was walking away with 2nd degree burns and charred clothes and hair. Friends of hers mysteriously never coming by again and being scorched, girls or boys who aroused her and ended up burned, it seemed she couldn't win. Things only got worse when she was 15.[break][break]
Vivienne overheard her parents one day discussing that they felt they needed a child to take on their legacy and didn't see her as 'capable of doing it without getting control' and it broke her heart. Everything she had done to make them proud was washed away because she wasn't good enough, and so she became withdrawn from them; more so than usual. Every conversation was but a few simple words, her grades improved but she didn't seem to care as much... What was the point if she couldn't make them happy?[break][break]
Maybe it was a miracle or maybe it was a long time coming, but when Vivienne turned 17 she and her parents had gotten into a heated debate. She told them that she had heard what they said years ago and that she was fed up with trying to make them happy. She had no interest in being around them anymore and her parents weren't having it. Voices got loud, tensions were high and at the peak of the argument her body had lit ablaze with blue fire and demonic figures looming in them, much to her guardians shock. Maybe it was the anger that finally boiled over or the tension, but her father used his power to teleport her body high into the sky where she erupted into a mass of shimmering fire.[break][break]
Hotter than anything they'd seen before.[break][break]
From this fire came forth tentacles of some otherworldly creature and then they knew, they'd completely misjudged her powers. Vivienne began to push herself now, more intense training to discover her powers and learning better control to become the hero she knew she could be. Much to her parents pleasure. Though her reasoning wasn't the same as her parents. They wanted her to be a hero because of her family and 'blood line' but she wanted to be a hero because of her own desire to prove that she would be better than her kin. She would become famous enough to disown them in front of the whole world; It was spiteful, yes, but it would be so worth it in the end.[break][break]
So Vivienne worked harder than she had all these years, she developed her skills and gained an impressive handling of her powers just in time to join Aegis. Having taken on the moniker Hellbird, deciding to move out into her own home (much to her parents chagrin) and even join a group of teen heroes. Hell, she'd taken the millions of dollars from her allowance over the years (Her family is THAT rich) and became a chemistry student with the Aegis programs.[break][break]
She has tried to keep knowledge of her wealthy background a secret as to keep her friend circle from falling apart. Believing money can corrupt weak people. Now with her sights set on her end goals, Viv is ready to work her hardest to attain the spot at the top of the caped crusader food chain.[break][break]
✰ UNDERWORLD MAGIC [break]
Underworld Magic [break][break]
A very dark and mysterious power, one that many shy away from but something that Vivienne is learning to embrace. Her magic centers around the concepts of the underworld, allowing her to manipulate hell fire, nether energies and shadows, create portals, commune with the dead, and tame hell borne beasts. Viv's magic is far from mastered as she is only now becoming more aware of what they can do, but it has shown to be versatile and highly useful in most situations.[break][break]
Spellcasting: A basic practice among-st those connected to mystical forces, Vivienne can perform basic spell workings akin to any average witch. However where she stands out is the nightmarish affinity her spells have, often appearing ominous despite being used for good. Vivienne's magic and spell repertoire leans more toward used invoking terror, dream walking, healing spells, blood magic and soul magic; though this doesn't prevent her from learning other forms of magic. They just won't be as easy to learn or perform. [break][break]
X - Spells can be tricky and inexperienced witches and warlocks should avoid performing them unless they know fore sure their spell will work correctly. It's why Vivienne decides to stay within her 'area of expertise' and avoided even using basic elemental magic.[break][break]
X - Spells are limited to the will, imagination and mystical stamina of the user and Vivienne can likely hold out in a battle of pure magic for about 25-20 minutes tops before she drops. She isn't that experienced and is mostly self taught in spell work, and has a long way to go before she's anyone's top sorceress. [break][break]
X - All magic has a price, and sometimes it's cost outweighs it's usefulness. [break][break]
X - Anti-magic or magic negation/absorption can perfectly counter this ability. [break][break]
Mediumship: Something that comes naturally to mystics, Vivienne can see the spirits and energies that linger in the living world. Always present but invisible to those without a '6th sense', something possessed only by psychic mediums and other magic users. She can shut off or activate this on queue and by touching others she can spread this ability, allowing them to perceive ghosts and spirits. Openly communicating with them, allowing both parties to move on or for questions to be answered.[break][break]
Vivienne can also sense and recognize the auras that surround all living creatures, enabling her to determine the 'state' of their soul from the colored silhouette, something that is connected to their physical health and emotional state. One may wear a happy facade with her, but she can see their true nature and condition with a simple glance. [break][break]
X - Vivienne can merely see spirits, demons, angels and the like but that doesn't mean she can touch them without some sort of spell. [break][break]
X - Ghosts and spirits are drawn to Vivienne naturally as if she was some sort of beacon, often begging for her assistance or attempting to possess her. However while activating this power attraction becomes much more intense putting those around her in danger. [break][break]
Underworld Beast Manipulation: Vivienne can commune with, control or even banish any manner of underworld beast within her immediate presence. These beasts treat her as the alpha of their respective species and bow to her whim and command, attacking enemies, taking hits for her or being sent back to hell when she's done with them. This can be achieved through verbal or telepathic communication and their link can even allow her to 'tune in' to the senses of any beast she controls, useful for spying or information gathering. Even feeling what they feel to asses situations with non-communicative creatures.[break][break]
X - The creature must be in her immediate presence to be communed with or controlled, limited to a range of around 50 feet. When a link is created this range limit can be surpassed as long as she maintains their connection. [break][break]
X - She cannot tame any beast, only ones born in hell meaning hell hounds, cerberus', things of that nature.[break][break]
X - A creature with a high enough level of sentience or will power can resist her control entirely. [break][break]
Flight: Vivienne can achieve flight through mystical means, hovering for meditation, flying across the skies for travel or even levitating in place to attack from above the target. Her flight isn’t anything impressive compared to others as she is limited to around 130mph whole pushing herself.[break][break]
↣ ELEMENTAL MAGIC [break]
Elemental Magic [break][break]
As someone connected to hellish powers, Vivienne can naturally manipulate and generate the elements of the dark realm. Weaving shadows, hell fire and nether as easily as an elementalist would control air and stone, capable of using these substances for combat and tactics. Even on a day to day basis, she has been seen suing them for menial labor and her hero costume even comes with an ever present flaming cloak. Courtesy of her hellfire magic.[break][break]
Hellfire Magic: One of Vivienne's most common tools in combat, and likely her most refined, she can summon ghoulish blue hellfire at the snap of her fingers. The flames of hell answer to her beck and call, naturally burning hotter than earthly fire yet cool to her own touch with differing affects depending upon her will. She can generate these flames from anywhere on her body, control outside sources of hell fire, even envelope her entire body in the mystical fire without harm. Her flame control also gives her the option to super-heat her body and limbs to burn though matter, to the extent that she melt away steel structures with just a touch. Most commonly these blue flames will scorch what they touch to ash, with her most often used techniques being flame based projectiles ranging from intense fireballs, streams, bombs, blasts, and even omni-directional waves. [break][break]
To take it a step further Viv has learned to shape flaming constructs by condensing the fire into a more solid form, creating simple impromptu weapons; i.e. a spear/ javelin to impale from afar, or even a whip to lash out at opponents, limited to her line of sight. She has also improved to where she can control the temperature of her flames, wearing a harmless hellfire cloak on her hero attire that is harmless to anyone touching it. These flames can also be used to burn souls or those traveling through the astral plane, and summon her hell hounds or other demonic forces she's written a contract with (She doesn't currently have any contracts signed).[break][break]
X - Vivienne cannot manipulate fire, only hell fire and her heat immunity follows the same rules. She also cannot control hellfire outside her line of sight.[break][break]
X - She has to express extreme control around allies at the risk of burning them on accident.[break][break]
X - Hellfire appears to be repelled by holy items such as crucifixes, and it's natural weakness is holy water. Holy elements fair best against hellish ones after all. [break][break]
X - When summoning contracted beasts, the fire they step through must be large enough to fit their entire body. Meaning she cannot summon a hell hound through a small spark.[break][break]
X - The intense heat of the fires she controls can often burn all the oxygen out of a room in a short time frame, making their use limited in an enclosed space. [break][break]
Shadow Magic: The element of darkness, shadows are often Vivienne's second method of attack and defense as they are incredibly versatile. It isn't uncommon to see her using the shadows around her to create weapons and complex constructs, i.e. chains, hands, and hooks, or hardening the element to create supernaturally tough shields. She can even increase existing shadows in the area to channel more darkness for attacks. As these shadows are magic based she can perform several feats with them most shadow users can't including teleporting (shadow stepping) herself and anyone else touching her between shadows in her eye line, enveloping items in shadows to move them telekinetically (currently limited to around 10 tons) and being able to see in complete darkness. Vivienne's body can even transform into shadow to protect from assaults making her intangible or even shapeless if the situation requires it, increasing her speed while moving along walls. By expanding the shadow she is composed of Vivienne can also elongate her limbs, increase or decrease her size and strength, flatten herself or even create weapons from her own body. [break][break]
X - Light based magic and light manipulation are a good counter to this dark magic.[break][break]
X - Her manipulation is limited to her line of sight. While telekinetically controlling something, should it be exposed to direct bright light or be pulled away by super strength above 10 tons the shadows will fall away, removing her control. [break][break]
X - She can only shadow step between shadows within an 100 foot area of her current position, and cannot bring anyone who isn't physically touching her.[break][break]
X - While transformed into shadow, Vivienne can be reverted to her normal form by being exposed to direct bright light. Her speed is also only increased while moving along walls to around 60mph, and her strength is always proportionate to her body or limb size. [break][break]
Nether Magic: Vivienne isn't well versed or practiced in the manipulation of nether, but she is capable of manipulating it nonetheless. Nether is the material that makes up most of the underworld, and in turn can be used to her own fruition; granting esoteric affects. Being a wielder of this element allows her to grant harmless travel through nether for allies, use of this energy for defense and offense while astral traveling, and the banishing or destruction of souls and spirits. However the most useful aspect of this energy is it's ability to be used as a nexus for portals and dimensional travel similar to her shadows on a larger scale.[break][break]
As nether is an invisible element it often is used in tandem with hellfire or shadow to give it visibility, and appears akin to a nebula in space. By using the nether to tear a rift in space and time, Vivienne can open portals for herself and her allies, creating a mystical rift in space time to travel vast distances in the blink of an eye. These portals can travel to different dimensions (mainly hell(s)) and locations on earth as long as she has been there before or has an image of where she is going. Their shape is controlled by the user and if given a sharp edge can be used to bisect objects and people, seen when she used this to slaughter a group of demons by opening and closing a portal below them.[break][break]
X - Nether has a negative reaction when exposed to aether, as the two will cancel each other out on contact; making it useless. [break][break]
X - Can only teleport to somewhere she has been, has an image of or can envision and this has no distance limit. If someone could implant the image in her mind she can go there but that doesn't mean it'll still be there when they arrive. Which makes leaping to dimensions and hell realms tricky.[break][break]
X - Nether has no real use on the physical plane, making it one of her only tools during astral travel but avoided during real world combat. Nether is invisible and intangible unless mixed with another of her elements, but all that does is make it pretty; there's no added benefit. [break][break]
X - Nether can be used most effectively against spirits as it can essentially eviscerate them, but Vivienne's lack of understanding the substance keeps her from wielding it often. [break][break]
↣ NECROMANCY [break]
Necromancy [break][break]
The last of Vivienne's hell based powers is her command over souls, and the dead. This can be used to summon the soul of someone who is dead through a spell, her own will power or using their bones or earthly possessions as a medium. These same spirits can be used to attack others or defend her as she can give them a physical form with nether energy, possessing ghoulish strength while held in the world of the living. Should she have a corpse or skeleton in her presence she can raise the physical bodies of the deceased to work as her zombie minions, usually for attack or to perform simple tasks while she's busy. These bodies can be reunited with their souls through her necromancy to attain/retain their former personality and memories or act as brainless slaves to her will.[break][break]
X - This reanimation lasts until she wills it to end, or the body is killed again through decapitation or brain injury. [break][break]
X - Vivienne at most has lifted the bodies of around 20 people before, and that was in an emergency. She's more comfortable with doing 2-5 at a time.[break][break]
X - Cannot raise those who have found eternal rest, and cannot raise mechanical beings or beings who never had a soul or life force. [break][break]
Death Transcendence: Unbeknownst to herself, Vivienne cannot simply 'die' like other humans. Her connection to the forces of death makes her a being who will be reanimated in the event of her own passing be it instantaneously, or over the course of a day, incapable of passing on to the land of the dead. When revived her body will be healed of all it's previous wounds or scars as if she is being completely reborn. [break][break]
X - Her unawareness of this makes it unexplored and therefore useless. [break][break]
X - The more intense the injury the longer it takes her to come back. So being crushed to death would likely take a full day while being shot could take a few minutes. [break][break]
Spirit Walking: Vivienne can achieve astral projection much easier than most others as it doesn't require any sort of trance of concentration, instead being her simply commanding her spirit to leave her vessel. Travelling untold distances through untold dimensions is achievable in this form however her body is left completely vulnerable, making it rarely used in combat or on the battle field. In dire situations she can have her soul enter an ally to telepathically communicate and force them awake.[break][break]
X - Her body is left completely vulnerable until she returns to it in the astral realm, making it incredibly dangerous and done only in the privacy of her home. [break][break]
X - Unless she wards her body with a spell or otherwise before hand, someone could take it for a joy ride while she is astral travelling. Another reason she tends not to do it willy nilly. [break][break]
⍟ QUOTE/CATCHPHRASE:[break][break]
"Hell hath no fury like ME!!" [break][break]
✽ HELLHOUNDS [break][break]
A few months ago Vivienne experienced her first travels to a hell dimension while experimenting with her nether powers while studying mythology. Specifically about hell realms and underworlds and found herself there and confronted by two massive beasts, kneeling at her feet and accepting her as their master. Twin pooches Cinder and Sable are both massive mounds of burning, torn black flesh and Vivienne thinks they're just the cutest! Sleek jet black canines that both stand at 7 feet in height, their heads are surrounded by twisting black serpents that writhe and dance on their necks most times despite being capable of administering an poisonous bites. [break][break]
Burning hell cores inside the dogs give them the ability to spew forth hell fire from their maws, giant teeth and claws for rending and shredding, strong enough to use a school bus as a chew toy. Cinder and Sable leaving burning paw prints where they step, glowing orange eyes that are often the only thing their prey sees in the darkness. These beasts can hide from humans by becoming shadows, leap 100 feet into the air, see in complete darkness, and possess super strength and speed (15 tons, 80mph). They can be summoned when she sees fit and are completely loyal to her.[break][break]
✽ BOOK OF SPELLS [break][break]
A large book which houses an incredible amount of spells Vivienne has either learned or has yet to learn. The book contains basic magical knowledge, code deciphering text, recipes for alchemy and teachings on mysticism and the mystic arts. Vivienne has only taken an interest in select areas but there is massive potential for her magic to grow with proper study. This book can only be unlocked by the hand of Vivienne or by the hand of who she deems fit to read it. [break][break]
✽ OCCULTISM [break][break]
Vivienne's knowledge of the occult is ever growing despite being far from textbook in nature, her studies now devoted to mysticism and a better understanding of magic. She is seen capable of utilizing various tomes and artifacts to perform feats outside of her main magical repertoire, and instead is quite capable of performing spells from her personally purchased spell book. She can read and understand at least 3 magic languages, create potions for various uses, understand spells and work to finding a way to reverse them and has vast potential to be a great sorceress.[break][break]
✽ BIOCHEMISTRY [break][break]
Despite her youth, the young woman has studied science intensely her whole life and found a particular interest in bio-chemistry. She always watched scientist at work (her tutors)essentially learned on the field due to her parents wealth and investment into her future. This makes her a science whiz on top of having a natural intellect, a dangerous woman to be in the way of. Aegis now backing her, she finds her spare time occasionally spent in the labs working on genetic testing, bio-engineering studies and more.[break][break]
✽ TACTICS [break][break]
Something that she tends to focus on while training, Viv has made it a goal to become a more tactical fighter. Seeing as her powers are way too destructive for Aegis' repair bills like, she tries to find ways to end fights with as little collateral damage as possible. She become proficient in setting up traps for opponents in the midst of battle and using their strengths against them, observing them and their behavior to make snap decisions.[break][break]
✽ HAND TO HAND COMBAT [break][break]
Vivienne may not be an assassin, but she was trained in hand to hand combat by private instructors, Aegis, and her father. In combat she uses her prowess and cunning, moving in quickly to take down an opponent in a few short moves with enough skill to take on groups of armed men without hassle. Even without the use of her powers she has shown a good handling of technique and power, having studied muay thai, karate, aikido, ninjitsu. When her powers are incorporated into her fighting she becomes more of a threat but still not enough to take on a master martial artist at the moment.[break][break]
[break]
BIOGRAPHY
Being born into a wealthy family isn't all that it's cracked up to be, take it from Vivienne... she would know best. Her parents both had luxurious careers and came from a prestigious line of heroes who were world renowned and feared in their day for their immense power. So of course she would have to live up to their reputation, and what luck she had by being born and bursting into hellfire.[break][break]
Raised to excel in her studies, Vivienne's parents saw their daughter was 'destined' to be a hero and a prominent member of society in other ways. She showed interest in science, in business and even medicine but she had to pick one that she could truly stand out in. It wasn't a fair process she would tell you, and so she chose science given the different branches she could pursue, and her parents did everything to make sure she was top notch in her studies.[break][break]
Private tutors, a school devoted to science, and even hero based after school activities to keep her days a busy blur. Though Vivienne was miserable the whole time. She loved her, sure, craft but she didn't love being forced to constantly be in the presence of something devoted to her future, but she knew he couldn't rebel. Her parents gave her everything she wanted, a nice home, a substantial allowance and a seemingly 'loving' environment but that wasn't the case at all.[break][break]
Several times she'd become so overwhelmed that anyone around her was walking away with 2nd degree burns and charred clothes and hair. Friends of hers mysteriously never coming by again and being scorched, girls or boys who aroused her and ended up burned, it seemed she couldn't win. Things only got worse when she was 15.[break][break]
Vivienne overheard her parents one day discussing that they felt they needed a child to take on their legacy and didn't see her as 'capable of doing it without getting control' and it broke her heart. Everything she had done to make them proud was washed away because she wasn't good enough, and so she became withdrawn from them; more so than usual. Every conversation was but a few simple words, her grades improved but she didn't seem to care as much... What was the point if she couldn't make them happy?[break][break]
Maybe it was a miracle or maybe it was a long time coming, but when Vivienne turned 17 she and her parents had gotten into a heated debate. She told them that she had heard what they said years ago and that she was fed up with trying to make them happy. She had no interest in being around them anymore and her parents weren't having it. Voices got loud, tensions were high and at the peak of the argument her body had lit ablaze with blue fire and demonic figures looming in them, much to her guardians shock. Maybe it was the anger that finally boiled over or the tension, but her father used his power to teleport her body high into the sky where she erupted into a mass of shimmering fire.[break][break]
Hotter than anything they'd seen before.[break][break]
From this fire came forth tentacles of some otherworldly creature and then they knew, they'd completely misjudged her powers. Vivienne began to push herself now, more intense training to discover her powers and learning better control to become the hero she knew she could be. Much to her parents pleasure. Though her reasoning wasn't the same as her parents. They wanted her to be a hero because of her family and 'blood line' but she wanted to be a hero because of her own desire to prove that she would be better than her kin. She would become famous enough to disown them in front of the whole world; It was spiteful, yes, but it would be so worth it in the end.[break][break]
So Vivienne worked harder than she had all these years, she developed her skills and gained an impressive handling of her powers just in time to join Aegis. Having taken on the moniker Hellbird, deciding to move out into her own home (much to her parents chagrin) and even join a group of teen heroes. Hell, she'd taken the millions of dollars from her allowance over the years (Her family is THAT rich) and became a chemistry student with the Aegis programs.[break][break]
She has tried to keep knowledge of her wealthy background a secret as to keep her friend circle from falling apart. Believing money can corrupt weak people. Now with her sights set on her end goals, Viv is ready to work her hardest to attain the spot at the top of the caped crusader food chain.[break][break]
CHARACTER POWERS
✰ UNDERWORLD MAGIC [break]
Underworld Magic [break][break]
A very dark and mysterious power, one that many shy away from but something that Vivienne is learning to embrace. Her magic centers around the concepts of the underworld, allowing her to manipulate hell fire, nether energies and shadows, create portals, commune with the dead, and tame hell borne beasts. Viv's magic is far from mastered as she is only now becoming more aware of what they can do, but it has shown to be versatile and highly useful in most situations.[break][break]
Spellcasting: A basic practice among-st those connected to mystical forces, Vivienne can perform basic spell workings akin to any average witch. However where she stands out is the nightmarish affinity her spells have, often appearing ominous despite being used for good. Vivienne's magic and spell repertoire leans more toward used invoking terror, dream walking, healing spells, blood magic and soul magic; though this doesn't prevent her from learning other forms of magic. They just won't be as easy to learn or perform. [break][break]
X - Spells can be tricky and inexperienced witches and warlocks should avoid performing them unless they know fore sure their spell will work correctly. It's why Vivienne decides to stay within her 'area of expertise' and avoided even using basic elemental magic.[break][break]
X - Spells are limited to the will, imagination and mystical stamina of the user and Vivienne can likely hold out in a battle of pure magic for about 25-20 minutes tops before she drops. She isn't that experienced and is mostly self taught in spell work, and has a long way to go before she's anyone's top sorceress. [break][break]
X - All magic has a price, and sometimes it's cost outweighs it's usefulness. [break][break]
X - Anti-magic or magic negation/absorption can perfectly counter this ability. [break][break]
Mediumship: Something that comes naturally to mystics, Vivienne can see the spirits and energies that linger in the living world. Always present but invisible to those without a '6th sense', something possessed only by psychic mediums and other magic users. She can shut off or activate this on queue and by touching others she can spread this ability, allowing them to perceive ghosts and spirits. Openly communicating with them, allowing both parties to move on or for questions to be answered.[break][break]
Vivienne can also sense and recognize the auras that surround all living creatures, enabling her to determine the 'state' of their soul from the colored silhouette, something that is connected to their physical health and emotional state. One may wear a happy facade with her, but she can see their true nature and condition with a simple glance. [break][break]
X - Vivienne can merely see spirits, demons, angels and the like but that doesn't mean she can touch them without some sort of spell. [break][break]
X - Ghosts and spirits are drawn to Vivienne naturally as if she was some sort of beacon, often begging for her assistance or attempting to possess her. However while activating this power attraction becomes much more intense putting those around her in danger. [break][break]
Underworld Beast Manipulation: Vivienne can commune with, control or even banish any manner of underworld beast within her immediate presence. These beasts treat her as the alpha of their respective species and bow to her whim and command, attacking enemies, taking hits for her or being sent back to hell when she's done with them. This can be achieved through verbal or telepathic communication and their link can even allow her to 'tune in' to the senses of any beast she controls, useful for spying or information gathering. Even feeling what they feel to asses situations with non-communicative creatures.[break][break]
X - The creature must be in her immediate presence to be communed with or controlled, limited to a range of around 50 feet. When a link is created this range limit can be surpassed as long as she maintains their connection. [break][break]
X - She cannot tame any beast, only ones born in hell meaning hell hounds, cerberus', things of that nature.[break][break]
X - A creature with a high enough level of sentience or will power can resist her control entirely. [break][break]
Flight: Vivienne can achieve flight through mystical means, hovering for meditation, flying across the skies for travel or even levitating in place to attack from above the target. Her flight isn’t anything impressive compared to others as she is limited to around 130mph whole pushing herself.[break][break]
↣ ELEMENTAL MAGIC [break]
Elemental Magic [break][break]
As someone connected to hellish powers, Vivienne can naturally manipulate and generate the elements of the dark realm. Weaving shadows, hell fire and nether as easily as an elementalist would control air and stone, capable of using these substances for combat and tactics. Even on a day to day basis, she has been seen suing them for menial labor and her hero costume even comes with an ever present flaming cloak. Courtesy of her hellfire magic.[break][break]
Hellfire Magic: One of Vivienne's most common tools in combat, and likely her most refined, she can summon ghoulish blue hellfire at the snap of her fingers. The flames of hell answer to her beck and call, naturally burning hotter than earthly fire yet cool to her own touch with differing affects depending upon her will. She can generate these flames from anywhere on her body, control outside sources of hell fire, even envelope her entire body in the mystical fire without harm. Her flame control also gives her the option to super-heat her body and limbs to burn though matter, to the extent that she melt away steel structures with just a touch. Most commonly these blue flames will scorch what they touch to ash, with her most often used techniques being flame based projectiles ranging from intense fireballs, streams, bombs, blasts, and even omni-directional waves. [break][break]
To take it a step further Viv has learned to shape flaming constructs by condensing the fire into a more solid form, creating simple impromptu weapons; i.e. a spear/ javelin to impale from afar, or even a whip to lash out at opponents, limited to her line of sight. She has also improved to where she can control the temperature of her flames, wearing a harmless hellfire cloak on her hero attire that is harmless to anyone touching it. These flames can also be used to burn souls or those traveling through the astral plane, and summon her hell hounds or other demonic forces she's written a contract with (She doesn't currently have any contracts signed).[break][break]
X - Vivienne cannot manipulate fire, only hell fire and her heat immunity follows the same rules. She also cannot control hellfire outside her line of sight.[break][break]
X - She has to express extreme control around allies at the risk of burning them on accident.[break][break]
X - Hellfire appears to be repelled by holy items such as crucifixes, and it's natural weakness is holy water. Holy elements fair best against hellish ones after all. [break][break]
X - When summoning contracted beasts, the fire they step through must be large enough to fit their entire body. Meaning she cannot summon a hell hound through a small spark.[break][break]
X - The intense heat of the fires she controls can often burn all the oxygen out of a room in a short time frame, making their use limited in an enclosed space. [break][break]
Shadow Magic: The element of darkness, shadows are often Vivienne's second method of attack and defense as they are incredibly versatile. It isn't uncommon to see her using the shadows around her to create weapons and complex constructs, i.e. chains, hands, and hooks, or hardening the element to create supernaturally tough shields. She can even increase existing shadows in the area to channel more darkness for attacks. As these shadows are magic based she can perform several feats with them most shadow users can't including teleporting (shadow stepping) herself and anyone else touching her between shadows in her eye line, enveloping items in shadows to move them telekinetically (currently limited to around 10 tons) and being able to see in complete darkness. Vivienne's body can even transform into shadow to protect from assaults making her intangible or even shapeless if the situation requires it, increasing her speed while moving along walls. By expanding the shadow she is composed of Vivienne can also elongate her limbs, increase or decrease her size and strength, flatten herself or even create weapons from her own body. [break][break]
X - Light based magic and light manipulation are a good counter to this dark magic.[break][break]
X - Her manipulation is limited to her line of sight. While telekinetically controlling something, should it be exposed to direct bright light or be pulled away by super strength above 10 tons the shadows will fall away, removing her control. [break][break]
X - She can only shadow step between shadows within an 100 foot area of her current position, and cannot bring anyone who isn't physically touching her.[break][break]
X - While transformed into shadow, Vivienne can be reverted to her normal form by being exposed to direct bright light. Her speed is also only increased while moving along walls to around 60mph, and her strength is always proportionate to her body or limb size. [break][break]
Nether Magic: Vivienne isn't well versed or practiced in the manipulation of nether, but she is capable of manipulating it nonetheless. Nether is the material that makes up most of the underworld, and in turn can be used to her own fruition; granting esoteric affects. Being a wielder of this element allows her to grant harmless travel through nether for allies, use of this energy for defense and offense while astral traveling, and the banishing or destruction of souls and spirits. However the most useful aspect of this energy is it's ability to be used as a nexus for portals and dimensional travel similar to her shadows on a larger scale.[break][break]
As nether is an invisible element it often is used in tandem with hellfire or shadow to give it visibility, and appears akin to a nebula in space. By using the nether to tear a rift in space and time, Vivienne can open portals for herself and her allies, creating a mystical rift in space time to travel vast distances in the blink of an eye. These portals can travel to different dimensions (mainly hell(s)) and locations on earth as long as she has been there before or has an image of where she is going. Their shape is controlled by the user and if given a sharp edge can be used to bisect objects and people, seen when she used this to slaughter a group of demons by opening and closing a portal below them.[break][break]
X - Nether has a negative reaction when exposed to aether, as the two will cancel each other out on contact; making it useless. [break][break]
X - Can only teleport to somewhere she has been, has an image of or can envision and this has no distance limit. If someone could implant the image in her mind she can go there but that doesn't mean it'll still be there when they arrive. Which makes leaping to dimensions and hell realms tricky.[break][break]
X - Nether has no real use on the physical plane, making it one of her only tools during astral travel but avoided during real world combat. Nether is invisible and intangible unless mixed with another of her elements, but all that does is make it pretty; there's no added benefit. [break][break]
X - Nether can be used most effectively against spirits as it can essentially eviscerate them, but Vivienne's lack of understanding the substance keeps her from wielding it often. [break][break]
↣ NECROMANCY [break]
Necromancy [break][break]
The last of Vivienne's hell based powers is her command over souls, and the dead. This can be used to summon the soul of someone who is dead through a spell, her own will power or using their bones or earthly possessions as a medium. These same spirits can be used to attack others or defend her as she can give them a physical form with nether energy, possessing ghoulish strength while held in the world of the living. Should she have a corpse or skeleton in her presence she can raise the physical bodies of the deceased to work as her zombie minions, usually for attack or to perform simple tasks while she's busy. These bodies can be reunited with their souls through her necromancy to attain/retain their former personality and memories or act as brainless slaves to her will.[break][break]
X - This reanimation lasts until she wills it to end, or the body is killed again through decapitation or brain injury. [break][break]
X - Vivienne at most has lifted the bodies of around 20 people before, and that was in an emergency. She's more comfortable with doing 2-5 at a time.[break][break]
X - Cannot raise those who have found eternal rest, and cannot raise mechanical beings or beings who never had a soul or life force. [break][break]
Death Transcendence: Unbeknownst to herself, Vivienne cannot simply 'die' like other humans. Her connection to the forces of death makes her a being who will be reanimated in the event of her own passing be it instantaneously, or over the course of a day, incapable of passing on to the land of the dead. When revived her body will be healed of all it's previous wounds or scars as if she is being completely reborn. [break][break]
X - Her unawareness of this makes it unexplored and therefore useless. [break][break]
X - The more intense the injury the longer it takes her to come back. So being crushed to death would likely take a full day while being shot could take a few minutes. [break][break]
Spirit Walking: Vivienne can achieve astral projection much easier than most others as it doesn't require any sort of trance of concentration, instead being her simply commanding her spirit to leave her vessel. Travelling untold distances through untold dimensions is achievable in this form however her body is left completely vulnerable, making it rarely used in combat or on the battle field. In dire situations she can have her soul enter an ally to telepathically communicate and force them awake.[break][break]
X - Her body is left completely vulnerable until she returns to it in the astral realm, making it incredibly dangerous and done only in the privacy of her home. [break][break]
X - Unless she wards her body with a spell or otherwise before hand, someone could take it for a joy ride while she is astral travelling. Another reason she tends not to do it willy nilly. [break][break]
MISC.
⍟ QUOTE/CATCHPHRASE:[break][break]
"Hell hath no fury like ME!!" [break][break]
✽ HELLHOUNDS [break][break]
A few months ago Vivienne experienced her first travels to a hell dimension while experimenting with her nether powers while studying mythology. Specifically about hell realms and underworlds and found herself there and confronted by two massive beasts, kneeling at her feet and accepting her as their master. Twin pooches Cinder and Sable are both massive mounds of burning, torn black flesh and Vivienne thinks they're just the cutest! Sleek jet black canines that both stand at 7 feet in height, their heads are surrounded by twisting black serpents that writhe and dance on their necks most times despite being capable of administering an poisonous bites. [break][break]
Burning hell cores inside the dogs give them the ability to spew forth hell fire from their maws, giant teeth and claws for rending and shredding, strong enough to use a school bus as a chew toy. Cinder and Sable leaving burning paw prints where they step, glowing orange eyes that are often the only thing their prey sees in the darkness. These beasts can hide from humans by becoming shadows, leap 100 feet into the air, see in complete darkness, and possess super strength and speed (15 tons, 80mph). They can be summoned when she sees fit and are completely loyal to her.[break][break]
✽ BOOK OF SPELLS [break][break]
A large book which houses an incredible amount of spells Vivienne has either learned or has yet to learn. The book contains basic magical knowledge, code deciphering text, recipes for alchemy and teachings on mysticism and the mystic arts. Vivienne has only taken an interest in select areas but there is massive potential for her magic to grow with proper study. This book can only be unlocked by the hand of Vivienne or by the hand of who she deems fit to read it. [break][break]
✽ OCCULTISM [break][break]
Vivienne's knowledge of the occult is ever growing despite being far from textbook in nature, her studies now devoted to mysticism and a better understanding of magic. She is seen capable of utilizing various tomes and artifacts to perform feats outside of her main magical repertoire, and instead is quite capable of performing spells from her personally purchased spell book. She can read and understand at least 3 magic languages, create potions for various uses, understand spells and work to finding a way to reverse them and has vast potential to be a great sorceress.[break][break]
✽ BIOCHEMISTRY [break][break]
Despite her youth, the young woman has studied science intensely her whole life and found a particular interest in bio-chemistry. She always watched scientist at work (her tutors)essentially learned on the field due to her parents wealth and investment into her future. This makes her a science whiz on top of having a natural intellect, a dangerous woman to be in the way of. Aegis now backing her, she finds her spare time occasionally spent in the labs working on genetic testing, bio-engineering studies and more.[break][break]
✽ TACTICS [break][break]
Something that she tends to focus on while training, Viv has made it a goal to become a more tactical fighter. Seeing as her powers are way too destructive for Aegis' repair bills like, she tries to find ways to end fights with as little collateral damage as possible. She become proficient in setting up traps for opponents in the midst of battle and using their strengths against them, observing them and their behavior to make snap decisions.[break][break]
✽ HAND TO HAND COMBAT [break][break]
Vivienne may not be an assassin, but she was trained in hand to hand combat by private instructors, Aegis, and her father. In combat she uses her prowess and cunning, moving in quickly to take down an opponent in a few short moves with enough skill to take on groups of armed men without hassle. Even without the use of her powers she has shown a good handling of technique and power, having studied muay thai, karate, aikido, ninjitsu. When her powers are incorporated into her fighting she becomes more of a threat but still not enough to take on a master martial artist at the moment.[break][break]
[break]
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][attr="class","revcallplayer"] played by tobychu 24 . HE/HIM/HIS . UTC 5 . DISCORDTobychu#0303 |
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BLONDIE FROM DennisARTWORKS
FACECLAIM:
BLONDIE FROM DennisARTWORKS
PHARAOH LEAP CREATES
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[newclass=.revcallbot div]float:left;color:#c2bfb0;[/newclass]
[newclass=.revcallbot b]color:#d4b620;[/newclass]
[newclass=.revcallpersonality1 div::-webkit-scrollbar-thumb:vertical, .revcalllikes div::-webkit-scrollbar-thumb:vertical, .revcallbio div::-webkit-scrollbar-thumb:vertical]background-color: #c4a81b;border:none!important;border-radius:0px!important;[/newclass]
[newclass=.revcallpersonality1 div::-webkit-scrollbar, .revcalllikes div::-webkit-scrollbar, .revcallbio div::-webkit-scrollbar]width: 5px;background: transparent;border:none!important;border-radius:0px!important;[/newclass]
[newclass=.revcall .PT_table .PT_tabs]border: 0px;text-align:center;background-color: transparent;font:bold 10px Roboto;text-transform:uppercase;line-height:10px;margin-top:-258px;margin-left:526px;position:absolute;-webkit-transition: all 0.2s ease; -moz-transition: all 0.2s ease; -o-transition: all 0.2s ease;cursor:pointer;color:#444444;[/newclass]
[newclass=.revcall .PT_table .PT_tabs_hover]border: 0px;text-align:center;background-color: transparent;font:bold 10px Roboto;text-transform:uppercase;line-height:10px;position:absolute;-webkit-transition: all 0.2s ease; -moz-transition: all 0.2s ease; -o-transition: all 0.2s ease;margin-top:-258px;margin-left:526px;cursor:pointer;color:#c4a81b;[/newclass]
[newclass=.revcall .PT_table .PT_tabs_selected]border: 0px;text-align:center;background-color: transparent;font:bold 10px Roboto;text-transform:uppercase;line-height:10px;position:absolute;-webkit-transition: all 0.2s ease; -moz-transition: all 0.2s ease; -o-transition: all 0.2s ease;margin-top:-258px;margin-left:526px;cursor:pointer;color:#c4a81b;[/newclass]
[newclass=.revcall .PT_table .PT_tabs_selected_hover]border: 0px;text-align:center;background-color: transparent;font:bold 10px Roboto;text-transform:uppercase;line-height:10px;position:absolute;-webkit-transition: all 0.2s ease; -moz-transition: all 0.2s ease; -o-transition: all 0.2s ease;margin-top:-258px;margin-left:526px;cursor:pointer;color:#c4a81b;[/newclass]
[break][break]